![]() High-hit KOs will have the character fall to their knees and roll onto their backs. Three new KO animations have been added.For example, Kazuya Mishima can now do f,N,d~d/f+2, f,N,d~d/f+2, 1, f+4 (this move causes the opponent to bounce off of the floor), f,N,d,D/F+4,1. Normally after moves that knock the opponent down in juggles and they can not tech roll, a new “bounce” comes into play. Newly unveiled is the “bounce” effect used in juggles.Jin, Devil Jin and Yoshimitsu have new Player 1 and Player 2 Outfits, Jin however, is the only character to have both of his outfits on displayed seperately in his individual arcade and console cg art images. Note Xiaoyu, Nina, Anna, Hwoarang (wears his in his cg art) and Julia have new player 2 Outfits. Tekken 6 might have 4 costumes for each character as shown in the latest gameplay videos. Most returning characters have regained the original colors to their Player 1 and/or Player 2 outfits from Tekken 5 and did not keep their default palette swapped outfits from Tekken 5: Dark Resurrection. Xiaoyu's 1P outfit was originally pink but in Tekken Dark Resurrection and Tekken 6, it is orange. Some returning characters have new player 1 and/or player 2 costumes others have minor changes to their original costumes.All jabs are now universally 10 frames except Ganryu's whose jab is still 12 frames( ).The universal low parry no longer guarantees a launch.In some cases, a move may simply have a new command. This includes additions of new moves and losses of others such as Heihachi Mishima's Twin Pistons (d/f+1,2). Minor changes have been made to the move lists of all the characters.It is noted that fans of Bruce Lee and those that know of Jeet Kune Do will be very pleased. Many changes were done to Marshall Law.They also changed the properties where Lei can be counter-hit and juggled out of his laying down stances. ![]() They look more like Shun Di’s laying down stance from Virtua Fighter 5.
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